Asus GIGATEXEL SHADER GRAPHICS CARD V7700 Manual de usuario Pagina 8

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ASUS V7700 Series Users Manual8
I. Introduction
Features
I. Introduction
Features
AGP 4X/2X with Fast Writes
Four new Hypertexel pipelines process two texture per pixel, in true color, at full
speed up to 1.6 Gtexel fill rate
Built-in 32MB high speed DDR video memory with up to 5.3GB/sec bandwidth
Eight texture mapped, lit pixels per clock cycle
Second generation Transform and Lighting (T&L) Engine
Up to 25 million triangles per second at peak rates
Optimized for Direct3D acceleration with complete support for DirectX 7 fea-
tures, such as multi-texturing, bump mapping, light maps, reflection maps, full
scene anti-aliasing, trilinear and 8-tap anisotropic filtering (better than trilinear
mipmapping)
Fully 1.2 compliant OpenGL support
32-bit colors, Z/stencil buffer
Multi-buffering (double, triple, quad buffering) for smooth animation and video
playback
Multiple video windows with hardware color space conversion and filtering (YUV
4:2:2 and 4:2:0)
Integrated 350MHz RAMDAC supporting from 640x480 up to 2048x1536 in
true color
BRDF (Bidirectional Reflectance Distribution Function) support
Video acceleration for Direct Show and MPEG-1, MPEG-2, and Indeo
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